List of features (as of 11/20/2025):
- "Test" option can be accessed by holding SHIFT and selecting with Button 1 (Z key or what you configure in button settings);
- DirectDraw & OpenGL versions;
- Alternate languages: You can add one by adding an entry on "languages.txt" file, and a folder name of choice;
- Different debug displays by pressing F1;
- Dying now runs an event as opposed to be hardcoded;
- Enhanced NPC finding system for <chgN, <swtN, <rmvN commands and etc;
- Fullscreen;
- Hardcoded strings are now located in "system.txt";
- Joystick support;
- MAP display button: - By Rain;
- Options screen: Has volume settings, controls, screen size, language, sound test, among other settings;
- Ptcop, Pttune and PTI playbacks;
- Separated elements for "font.bmp" file;
- Separated NPC table files: "npc.tbl", "bllt.tbl" and "srt.tbl";
- Splash screen: Optional feature. Includes a procedurally generated file, and "wallpaper.bmp" file;
- Title screen image: Optional feature;
- Unlimited texture load;
- UTF-8 caracters support: - By Rain;
- Unlimited NPCs, events, maps, items and shop items;
- WAV sound effect support;
- Widescreen: - By Rain;
- New backgrounds: "Misty", "Moon", "FullFix", "FullScroll", and tiled variants from "32x32" to "80x80". Available tiled sizes are labeled in "fuOcto";
- New blocks: One-way Platform, Directional/Conveyor-belt blocks, 45° slopes and non-solid bomb tiles (for explosive eye block "Link");
- New NPCs: "Jelly", "Door", "Worm2", "SeaDragon", "Spike", "HakoFish", "Ningyo", "Fisher", "Suzume", "Follow", "Quake", "Loop", "HpCheck", "NpcTrg", "Ptcle", "LinkPath", "Target", "Switch2" and "Actor";
- New item: "Tough Shell";
- New system flags: Flag 10 -> disables/enables MAP button, Flag 11 -> shops checks for last block-breaking weapon in inventory, to avoid in-game softlocks;
- New thumbnails for profile screen;
- New weapons: "Stone", "Short Laser", "Poison Bubble" and "Dasher" beams;
- Many new event commands.
