#pragma once
#include "Entity.h"
#define CS_ITEM_DEMONFLOWER_CREATENAME L"CS_item_demonflower"
//ÎïÆ·Í¼Ïñ£º¶ñÄ§»¨
class CS_Item_DemonFlower :
    public Entity
{
public:
    CS_Item_DemonFlower();
};

std::shared_ptr<Entity> CreateCS_Item_DemonFlower();