#pragma once
#include "Entity.h"
#define CS_LAVADROPBASE_CREATENAME L"CS_lavadrop_base"
//ÑÒµÎ²úÉúÆ÷
class CS_LavaDropBase :
    public Entity
{
public:
    CS_LavaDropBase();
    void Step() override;
    void SetState(int stateID, int lr);
    float tgt_x = 0;
    int act_no = 0;
    int act_wait = 0;
    int ani_wait = 0;
    int interval = 50;
    std::vector<int> argbuff;
};

std::shared_ptr<Entity> CreateCS_LavaDropBase();