#pragma once
#include "Entity.h"
#define SYSLOCALCAMERA_V_CREATENAME L"sys_localcamera_v"
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class SysLocalCamera_V :
    public Entity
{
public:
    void Step() override;
    void SetState(std::wstring stateName, int lr) override;
    void Init(std::weak_ptr<Entity> self) override;
    std::vector<int> argbuff;
    float topLimit = -1;
    float bottomLimit = -1;
};

std::shared_ptr<Entity> CreateSysLocalCamera_V();