#pragma once
#include "Entity.h"
#define CS_ITEM_LIFEPOT_CREATENAME L"CS_item_lifepot"
//ÎïÆ·Í¼Ïñ£ºÉúÃü 
class CS_Item_LifePot :
    public Entity
{
public:
    CS_Item_LifePot();
};

std::shared_ptr<Entity> CreateCS_Item_LifePot();