List of features (as of 20/10/2025):
- Splash screen:       Optional feature. Includes a procedurally generated file, and "wallpaper.bmp" file.
- Title screen image:  Optional feature.
- Options screen:      Has volume settings, controls, screen size, language, sound test, among other settings.
- Joystick support;
- Ptcop, Pttune and PTI playbacks;
- Alternate languages: You can add one by adding an entry on "languages.txt" file, and a folder name of choice.
- Widescreen:              By Rain.
- Fullscreen;
- Unlimited texture load;
- Different debug displays by pressing F1;
- "Test" option can be accessed by holding SHIFT and selecting with Button 1 (Z key or what you configure in button settings);
- Map display button:      By Rain.
- UTF-8 caracters support: By Rain.
- Separated NPC table files: "npc.tbl", "bllt.tbl" and "srt.tbl"
- WAV sound effect support (untested);
- "Stone", "Short Laser", "Poison Bubble" and "Dasher" beams;
- New NPCs: "Jelly", "Door", "Worm2", "SeaDragon", "Spike", "HakoFish", "Ningyo", "Fisher", "Suzume", "Follow", "Quake", "Loop", "HpCheck", "NpcTrg", "Ptcle" and "LinkPath";
- New Backgrounds: "Misty", "Moon", "FullFix", "FullScroll", and tiled variants from "32x32" to "80x80". Available tiled sizes are labeled in "fuOcto";
- Hardcoded strings are now located in "system.txt"
- Dying now runs an event as opposed to be hardcoded;
- New blocks: One-way Platform, Directional currents (no animation by now), 45° slopes and non-solid bomb tiles (for explosive eye block NPC);
- Unlimited NPCs, events, maps, items and shop items;
- Enhanced NPC finding system for <chgN, <swtN, <rmvN commands and etc;
- Separated elements for "font.bmp" file;
- New item: "Tough Shell"
- New thumbnails on profile screen;
- Many new event commands.
