List of new commands (as of 20/10/2025):
- <addN (add NPC)             : [name],[x position],[y position],[direction]
- <bgFd (BGM fade)            : [fade out/fade in]
- <bgrT (background - tiled)  : [name of background],[scroll types, from 0 to 5]
- <boss (boss HP load)        : [NPC name]
- <btnS (button set)          : [button name]
- <chgT (change tile)         : [x position],[y position],[block ID]
- <eqAm (equip arms)          : [player/pinky],[item to be equipped, needs to be present in inventory]
- <flsC (flash colors         : [red],[green],[blue]
- <faci (face display - index): [index]
- <fldM (field module)        : [option 3 added: button check]
- <flgR (flag reverse)        : [target NPC]
- <free (free movement)       : no parameters
- <hudS (HUD show)            : [disappear/appear]
- <itmI (item display - index): [index from item.master]
- <itmM (item minus - remove) : [item index]
- <jmpI (jump - item)         : [item index],[event]
- <jpMe (jump - meal)         : [check type, from 0 to 5],[amount to check],[event]
- <ldFx (load image - fix)    : [target name],[new texture] -> for "fuFixChar", "fuFixPtcle", etc.
- <ldSt (load stage)          : [new tileset]
- <lifz (life zero)           : no parameters
- <load (load save)           : no parameters
- <meal (meal increase)       : [amount, positive or negative]
- <meam (meal max increase)   : [amount, positive or negative]
- <meaz (meal zero)           : no parameters
- <mvUn (move unit)           : [target],[x position],[y position]
- <over (game over)           : no parameters
- <plDr (player direction)    : [direction]
- <ptiB (PTI playback-  loop) : [file name]
- <ptiC (PTI playback-  chime): [file name]
- <ptiF (PTI playback-fanfare): [file name]
- <ptiK (PTI playback- kill)  : no parameters
- <ptiR (PTI playback-restart): no parameters
- <ptiS (PTI playback-stack)  : no parameters
- <ptiW (PTI playback-wait)   : no parameters
- <prcN (procedure NPC?)      : [target]
- <quit (quit game)           : no parameters
- <rest (restart game)        : no parameters
- <rmvA (remove all NPCs)     : [target NPCs]
- <shck (shock text)          : [shock on/off]
- <tBox (text box position)   : [horizontal position],[vertical position],[visibility]
- <thmb (thumbnail - set)     : [thumbnail number] -> 0 is default yellow fish image
- <tmbJ (thumbnail - jump)    : [thumbnail number],[event]
- <uneq (unequip arms)        : [player/pinky]
